{"title":"互动多媒体发展基础ISPRING关于小学几何学习空间","authors":"Leli Masitoh, A. Pamungkas, Sukirwan Sukirwan","doi":"10.32678/primary.v14i2.6165","DOIUrl":null,"url":null,"abstract":"Destination study in the reserach this develop and knowing interactive multimedia eligibility based on spring. Study this produce interactive multimedia based on ispring so that study this is study development (R&D) with subject study student class V SDN Pandeglang 4 and class teacher. Method research used is the ADDIE development model. Interactive multimedia based on ispring made with Theory geometry room related to the volume of the cube and beam on computer. Results study get interactive multimedia with category worthy based on aspect validity Results from validation media expert, materials and learning with percentage media experts, score is 80% and 87%, experts material 80% and 90% as well as expert learning score is 98% and 95% with category very good good . And supported by percentage response student small group is 89% with N-Gain score 82.8% with classification effective and big group is 100% with category good very with N-Gain score 66.5 with classification enough effective . So could concluded that interactive multimedia based on Ispring interesting and worthy for developed in learning space geometry at school base .","PeriodicalId":356649,"journal":{"name":"Primary : Jurnal Keilmuan dan Kependidikan Dasar","volume":"32 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-01-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"PENGEMBANGAN MULTIMEDIA INTERAKTIF BERBASIS ISPRING PADA PEMBELAJARAN GEOMETRI RUANG DI SEKOLAH DASAR\",\"authors\":\"Leli Masitoh, A. Pamungkas, Sukirwan Sukirwan\",\"doi\":\"10.32678/primary.v14i2.6165\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Destination study in the reserach this develop and knowing interactive multimedia eligibility based on spring. Study this produce interactive multimedia based on ispring so that study this is study development (R&D) with subject study student class V SDN Pandeglang 4 and class teacher. Method research used is the ADDIE development model. Interactive multimedia based on ispring made with Theory geometry room related to the volume of the cube and beam on computer. Results study get interactive multimedia with category worthy based on aspect validity Results from validation media expert, materials and learning with percentage media experts, score is 80% and 87%, experts material 80% and 90% as well as expert learning score is 98% and 95% with category very good good . And supported by percentage response student small group is 89% with N-Gain score 82.8% with classification effective and big group is 100% with category good very with N-Gain score 66.5 with classification enough effective . So could concluded that interactive multimedia based on Ispring interesting and worthy for developed in learning space geometry at school base .\",\"PeriodicalId\":356649,\"journal\":{\"name\":\"Primary : Jurnal Keilmuan dan Kependidikan Dasar\",\"volume\":\"32 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-01-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Primary : Jurnal Keilmuan dan Kependidikan Dasar\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.32678/primary.v14i2.6165\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Primary : Jurnal Keilmuan dan Kependidikan Dasar","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.32678/primary.v14i2.6165","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
PENGEMBANGAN MULTIMEDIA INTERAKTIF BERBASIS ISPRING PADA PEMBELAJARAN GEOMETRI RUANG DI SEKOLAH DASAR
Destination study in the reserach this develop and knowing interactive multimedia eligibility based on spring. Study this produce interactive multimedia based on ispring so that study this is study development (R&D) with subject study student class V SDN Pandeglang 4 and class teacher. Method research used is the ADDIE development model. Interactive multimedia based on ispring made with Theory geometry room related to the volume of the cube and beam on computer. Results study get interactive multimedia with category worthy based on aspect validity Results from validation media expert, materials and learning with percentage media experts, score is 80% and 87%, experts material 80% and 90% as well as expert learning score is 98% and 95% with category very good good . And supported by percentage response student small group is 89% with N-Gain score 82.8% with classification effective and big group is 100% with category good very with N-Gain score 66.5 with classification enough effective . So could concluded that interactive multimedia based on Ispring interesting and worthy for developed in learning space geometry at school base .