Harel Yadid, Almog Algranti, Mark Levin, Ayal Taitler
{"title":"A2D:随时随地打鼓","authors":"Harel Yadid, Almog Algranti, Mark Levin, Ayal Taitler","doi":"10.1109/TENSYMP55890.2023.10223631","DOIUrl":null,"url":null,"abstract":"The drum kit, which has only been around for around 100 years, is a popular instrument in many music genres such as pop, rock, and jazz. However, the road to owning a kit is expensive, both financially and space-wise. Also, drums are more difficult to move around compared to other instruments, as they do not fit into a single bag. We propose a no-drums approach that uses only two sticks and a smartphone or a webcam to provide an air-drumming experience. The detection algorithm combines deep learning tools with tracking methods for an enhanced user experience. Based on both quantitative and qualitative testing with humans-in-the-loop, we show that our system has zero misses for beginner level play and negligible misses for advanced level play. Additionally, our limited human trials suggest potential directions for future research.","PeriodicalId":314726,"journal":{"name":"2023 IEEE Region 10 Symposium (TENSYMP)","volume":"295 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A2D: Anywhere Anytime Drumming\",\"authors\":\"Harel Yadid, Almog Algranti, Mark Levin, Ayal Taitler\",\"doi\":\"10.1109/TENSYMP55890.2023.10223631\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The drum kit, which has only been around for around 100 years, is a popular instrument in many music genres such as pop, rock, and jazz. However, the road to owning a kit is expensive, both financially and space-wise. Also, drums are more difficult to move around compared to other instruments, as they do not fit into a single bag. We propose a no-drums approach that uses only two sticks and a smartphone or a webcam to provide an air-drumming experience. The detection algorithm combines deep learning tools with tracking methods for an enhanced user experience. Based on both quantitative and qualitative testing with humans-in-the-loop, we show that our system has zero misses for beginner level play and negligible misses for advanced level play. Additionally, our limited human trials suggest potential directions for future research.\",\"PeriodicalId\":314726,\"journal\":{\"name\":\"2023 IEEE Region 10 Symposium (TENSYMP)\",\"volume\":\"295 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-04-04\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2023 IEEE Region 10 Symposium (TENSYMP)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/TENSYMP55890.2023.10223631\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2023 IEEE Region 10 Symposium (TENSYMP)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/TENSYMP55890.2023.10223631","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The drum kit, which has only been around for around 100 years, is a popular instrument in many music genres such as pop, rock, and jazz. However, the road to owning a kit is expensive, both financially and space-wise. Also, drums are more difficult to move around compared to other instruments, as they do not fit into a single bag. We propose a no-drums approach that uses only two sticks and a smartphone or a webcam to provide an air-drumming experience. The detection algorithm combines deep learning tools with tracking methods for an enhanced user experience. Based on both quantitative and qualitative testing with humans-in-the-loop, we show that our system has zero misses for beginner level play and negligible misses for advanced level play. Additionally, our limited human trials suggest potential directions for future research.