用多波段相机对油画进行成像和渲染

S. Tominaga, N. Tanaka, T. Komada
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引用次数: 11

摘要

本文提出了一种利用多波段相机系统对艺术绘画进行成像和渲染的方法。艺术绘画的表面形状被认为是一个粗糙的平面,而不是一个三维的曲面。第一。我们提出了一种算法来估计表面法线在每个像素点,基于光度立体不使用测距仪。其次,提出了一种从不同光照方向获取的一组像素值估计光谱反射率函数的算法。然后,利用表面反射率和法向数据估计光反射特性。采用Torrance-Sparrow模型进行模型拟合和参数估计。最后,用一幅油画进行了实验,以证明所提出方法的可行性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Imaging and rendering of oil paintings using a multi-band camera
The paper proposes a method for the imaging and rendering of art paintings using a multi-band camera system. The surface shape of an art painting is considered as a rough plane rather than a three-dimensional curved surface. First. we present an algorithm for estimating the surface normal at each pixel point, based on a photometric stereo without using a rangefinder. Next, an algorithm is presented for estimating the spectral reflectance function from a set of pixel values acquired at different illumination directions. Then, the surface reflectance and normal data are used for estimating the light reflection properties. The Torrance-Sparrow model is used for model fitting and parameter estimation. Finally, an experiment using an oil painting is executed for demonstrating the feasibility of the proposed method.
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