{"title":"动态虚拟环境的虚拟传感器","authors":"H. I. Piza, F. F. Ramos, F. Zúñiga","doi":"10.1109/CAMAP.2005.1574213","DOIUrl":null,"url":null,"abstract":"This paper proposes a sensor-based mechanism that allows virtual creatures to perceive the environment that surrounds them. We are keen on modeling the behavior of real-life creatures via VR-techniques. Every living creature is endowed by a number of senses, by means of which, the creature is aware of the world around. We picture the environment as a multi-agent system, where every agent has, primarily, a knowledge base, a sensors and effectors to allow interaction. The effectors may launch actions (graphical changes), noises, messages or aromas. The sensors model, particularly, the sight, hearing and smell senses of a living creature. Every sensor has specific perception capabilities and gathers partial or full information about the objects around. Through the sensors, a virtual creature is aware of the environment and capable to increase the knowledge base. The local state of a creature can be amplified by allowing cooperation between agents","PeriodicalId":281761,"journal":{"name":"1st IEEE International Workshop on Computational Advances in Multi-Sensor Adaptive Processing, 2005.","volume":"101 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-12-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"9","resultStr":"{\"title\":\"Virtual sensors for dynamic virtual environments\",\"authors\":\"H. I. Piza, F. F. Ramos, F. Zúñiga\",\"doi\":\"10.1109/CAMAP.2005.1574213\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper proposes a sensor-based mechanism that allows virtual creatures to perceive the environment that surrounds them. We are keen on modeling the behavior of real-life creatures via VR-techniques. Every living creature is endowed by a number of senses, by means of which, the creature is aware of the world around. We picture the environment as a multi-agent system, where every agent has, primarily, a knowledge base, a sensors and effectors to allow interaction. The effectors may launch actions (graphical changes), noises, messages or aromas. The sensors model, particularly, the sight, hearing and smell senses of a living creature. Every sensor has specific perception capabilities and gathers partial or full information about the objects around. Through the sensors, a virtual creature is aware of the environment and capable to increase the knowledge base. The local state of a creature can be amplified by allowing cooperation between agents\",\"PeriodicalId\":281761,\"journal\":{\"name\":\"1st IEEE International Workshop on Computational Advances in Multi-Sensor Adaptive Processing, 2005.\",\"volume\":\"101 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2005-12-13\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"9\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"1st IEEE International Workshop on Computational Advances in Multi-Sensor Adaptive Processing, 2005.\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CAMAP.2005.1574213\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"1st IEEE International Workshop on Computational Advances in Multi-Sensor Adaptive Processing, 2005.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CAMAP.2005.1574213","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
This paper proposes a sensor-based mechanism that allows virtual creatures to perceive the environment that surrounds them. We are keen on modeling the behavior of real-life creatures via VR-techniques. Every living creature is endowed by a number of senses, by means of which, the creature is aware of the world around. We picture the environment as a multi-agent system, where every agent has, primarily, a knowledge base, a sensors and effectors to allow interaction. The effectors may launch actions (graphical changes), noises, messages or aromas. The sensors model, particularly, the sight, hearing and smell senses of a living creature. Every sensor has specific perception capabilities and gathers partial or full information about the objects around. Through the sensors, a virtual creature is aware of the environment and capable to increase the knowledge base. The local state of a creature can be amplified by allowing cooperation between agents