{"title":"利用任天堂Wii Fit U增强社区老年人的平衡控制能力","authors":"A. M. Campelo, J. Hashim, L. Katz","doi":"10.1109/ICVR46560.2019.8994563","DOIUrl":null,"url":null,"abstract":"Balance control is a key component of seniors’ mobility and functional independence. A randomized controlled trial including 40 older adults employed a 6-week exergaming balance training program using the Nintendo Wii Fit U platform in order to verify its effectiveness in improving senior’s balance control. The findings will guide future researchers and health professionals who wish to use exergames in balance rehabilitation programs.","PeriodicalId":179905,"journal":{"name":"2019 International Conference on Virtual Rehabilitation (ICVR)","volume":"146 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Using Nintendo Wii Fit U to Engance Balance Control of Community-dwelling Seniors\",\"authors\":\"A. M. Campelo, J. Hashim, L. Katz\",\"doi\":\"10.1109/ICVR46560.2019.8994563\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Balance control is a key component of seniors’ mobility and functional independence. A randomized controlled trial including 40 older adults employed a 6-week exergaming balance training program using the Nintendo Wii Fit U platform in order to verify its effectiveness in improving senior’s balance control. The findings will guide future researchers and health professionals who wish to use exergames in balance rehabilitation programs.\",\"PeriodicalId\":179905,\"journal\":{\"name\":\"2019 International Conference on Virtual Rehabilitation (ICVR)\",\"volume\":\"146 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-07-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2019 International Conference on Virtual Rehabilitation (ICVR)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICVR46560.2019.8994563\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 International Conference on Virtual Rehabilitation (ICVR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICVR46560.2019.8994563","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
平衡控制是老年人活动能力和功能独立性的关键组成部分。采用任天堂Wii Fit U平台对40名老年人进行为期6周的运动平衡训练,以验证其在改善老年人平衡控制方面的有效性。研究结果将指导未来的研究人员和希望在平衡康复项目中使用运动游戏的健康专业人员。
Using Nintendo Wii Fit U to Engance Balance Control of Community-dwelling Seniors
Balance control is a key component of seniors’ mobility and functional independence. A randomized controlled trial including 40 older adults employed a 6-week exergaming balance training program using the Nintendo Wii Fit U platform in order to verify its effectiveness in improving senior’s balance control. The findings will guide future researchers and health professionals who wish to use exergames in balance rehabilitation programs.