交互式树图生成系统

Azusa Mama, Yuki Morimoto, K. Nakajima
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摘要

三维树建模是计算机图形学领域的一个重要主题[Steven et al. 2012]。然而,关于生成树木插图的研究却很少[Yu-Sheng et al. 2012]。生成它们的方法之一是渲染它们的3D模型。然而,由于树木的中心部分集中了树叶,因此很难获得插图所特有的平面表示。我们提出了一个系统,通过控制树枝的密度、树冠的形状以及花和叶的重叠来生成各种各样的树木插图(图1)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Interactive tree illustration generation system
Modeling 3D trees is a major theme in the field of computer graphics [Steven et al. 2012]. However, there has been little research on generating illustrations of trees [Yu-Sheng et al. 2012]. One of the ways to generate them is to render their 3D models. However, it is difficult to obtain the characteristic flat representation of illustrations because of the concentration of foliage in the central part of the tree. We present a system to generate a wide variety of tree illustrations by controlling the density of branches, the shape of canopy, and the overlap of flowers and leaves (Fig. 1).
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