有趣的科学:从复杂的系统中衍生出电脑游戏

Reuben Kirkham, Jesse M. Blum, Michael A. Brown
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引用次数: 0

摘要

我们探索将现实世界现象的计算模型转化为电脑游戏的可能性。将电脑游戏和复杂科学结合在一起,我们不仅可以直接向公众传授科学知识,还可以通过众包的方式进行有价值的科学研究,同时引入真正创新的游戏体验。我们强调了这些问题之间的自然重叠,然后提出了我们如何将其作为一个有凝聚力的研究议程向前推进的愿景。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Playful science: deriving computer games from complex systems
We explore the possibility of converting computational models of real-world phenomena into computer games. Fusing the fields of computer games and complexity science enables us to not only directly educate the public about science, but also perform valuable scientific research through crowdsourcing whilst introducing genuinely innovative gaming experiences. We highlight the natural overlap between these concerns, before offering our vision as to how to take this forwards as a cohesive research agenda.
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