主工程师:基于游戏的电力电子与驱动教学技术

M. Durán, I. Gonzalez, P. Garcia-Entrambasaguas, J. J. Aciego, A. Gonzalez, N. Rios
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引用次数: 2

摘要

电力电子和驱动系统在可再生能源、电力系统和电力牵引等行业的应用越来越广泛。因此,未来的电气工程师需要在这一领域获得先进的能力。虽然粉笔和幻灯片可以在学位和硕士级别使用,但包含基于游戏的活动可以提高学生的动机和终身学习。本文提出了一种新的设计游戏,以深入了解功率变换器和电机的不同布置和性能。基于游戏的方法有利于交叉能力的获得,并促进技术讨论和阐述能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
MasterEngineer: A Game-based technique in Power Electronics and Drives Teaching
Power electronics and drives have increased their presence at industry both in renewable energies, power systems and electric traction. For this reason, future electrical engineers need to acquire advanced competences in this field. Although chalk-and-board and slides can be used at degree and master level, the inclusion of game-based activities improve the motivation and life-long learning of students. This paper presents a newly design game to deeply understand the different arrangements and performance of power converter and electric machines. The game-based approach favors the acquisition of cross competences and promotes technical discussion and exposition abilities.
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