为广大观众设计协作式音乐体验

Ben Bengler, N. Bryan-Kinns
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引用次数: 49

摘要

本文报道了一个名为Polymetros的协同互动音乐系统的设计和用户评价。Polymetros专为广大受众设计,旨在使没有音乐技能的用户能够体验协作音乐制作。首先,我们参考相关研究描述了我们的设计方法。特别感兴趣的是研究如何在协作环境中为新手提供个人音乐控制。然后,我们提出了一个观众评价,这是在英国一个主要艺术博物馆的展览中进行的,有大量不同年龄的普通公众参加。结果促使我们评估我们的设计方法,并反思为广大观众促进合作音乐制作的影响。此外,研究结果提供了有趣的迹象,表明公共展览环境如何影响观众与这种互动的多人体验的互动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing collaborative musical experiences for broad audiences
This paper reports on the design and audience evaluation of a collaborative interactive music system titled Polymetros. Designed for broad audiences, Polymetros aims to enable users without musical skills to experience collaborative music-making. First, we describe our design approach with reference to related research. A particular interest was to investigate how to provide novices with individual musical control within a collaborative context. We then present an audience evaluation that was conducted during an exhibition at a major art museum in the UK attended by large numbers of the general public across the age range. The results lead us to evaluate our design approach and reflect on implications for facilitating collaborative music-making for broad audiences. Furthermore, the findings provide interesting indications how the context of a public exhibition setting affects the audience interaction with such an interactive multi-player experience.
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