基于游戏开发宝藏的TK - Az-Zikri Perbaungan地区幼儿学习发现

Mifthahul Husna, Dewi Fitria
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引用次数: 0

摘要

本研究旨在开发一种基于发现学习的宝藏游戏,以确定其可行性,并准备在Perbaungan街道AZ ZIKRI幼儿园作为幼儿的学习媒介。这种研究是一种研究与开发或研究与开发(R&D)。本研究采用ADDIE模式,重点开发基于发现学习的寻宝游戏,并配有媒体使用指南,方便教师制作和使用基于发现学习的寻宝游戏。收集数据的手段是根据材料专家的验证结果对验证者进行问卷调查,材料专家的验证结果为90%,媒体专家的验证结果为83%。并在获得93%的分数前、后由老师给出面试工具。所以可以说,在幼儿时期开发一款以发现学习为基础的寻宝游戏,非常适合作为Perbaungan街道的学习媒介。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Game Development Treasure Based Learning Discovery in Early Children in TK Az-Zikri Perbaungan District
This study aims to develop a treasure trove game based on discover learning to determine its feasibility and is ready to be used as a learning medium for early childhood at AZ ZIKRI Kindergarten, Perbaungan sub-district. This research is a type of research and development or research and development (R&D). This study uses the ADDIE model which focuses on developing discover learning-based treasure games which are equipped with a media use guidebook to make it easier for teachers to make and use discover learning-based treasure games. The instrument used to collect data is using a questionnaire on the validator based on the validation results of material experts getting a score of 90% and media experts of 83%. And interview instruments given by the teacher before and after getting a score of 93%. So it can be said that the development of a treasure game based on discovery learning in early childhood is very appropriate to be used as a learning medium in the Perbaungan sub-district.
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