传统动画原理在三维计算机动画中的应用

J. Lasseter
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引用次数: 194

摘要

本文介绍了传统二维手绘动画的基本原理及其在三维计算机动画中的应用。在描述了这些原则是如何演变的之后,详细介绍了各个原则,说明了它们在2D手绘动画中的含义以及它们在3D计算机动画中的应用。这应该证明这些原则的重要性,以质量的3D电脑动画。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Principles of traditional animation applied to 3D computer animation
This paper describes the basic principles of traditional 2D hand drawn animation and their application to 3D computer animation. After describing how these principles evolved, the individual principles are detailed, addressing their meanings in 2D hand drawn animation and their application to 3D computer animation. This should demonstrate the importance of these principles to quality 3D computer animation.
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