{"title":"基于Wiimote立体结构的三维交互虚拟现实系统","authors":"Yue Liu, Wenhui Zhang","doi":"10.1109/ISCID.2013.175","DOIUrl":null,"url":null,"abstract":"Virtual Reality (VR) is a technology applies to computer environments that can simulate physical presence in the real world, as well as in imaginary worlds. In this paper we design and implement a 3D interactive virtual reality system which named Wiimote Stereo Structure (WSS) based on Wiimote control. First, we present a method of 3D positioning based on Wiimote stereo pair. Then stereo pair is created based on off-axis method by using OpenGL. Furthermore, to demonstrate the performance of the WIIMOTE Stereo Structure, we set up a 3D interactive system which can control the aircraft by using WSS.","PeriodicalId":297027,"journal":{"name":"2013 Sixth International Symposium on Computational Intelligence and Design","volume":"2 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"3D Interactive Virtual Reality System Based on Wiimote Stereo Structure\",\"authors\":\"Yue Liu, Wenhui Zhang\",\"doi\":\"10.1109/ISCID.2013.175\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Virtual Reality (VR) is a technology applies to computer environments that can simulate physical presence in the real world, as well as in imaginary worlds. In this paper we design and implement a 3D interactive virtual reality system which named Wiimote Stereo Structure (WSS) based on Wiimote control. First, we present a method of 3D positioning based on Wiimote stereo pair. Then stereo pair is created based on off-axis method by using OpenGL. Furthermore, to demonstrate the performance of the WIIMOTE Stereo Structure, we set up a 3D interactive system which can control the aircraft by using WSS.\",\"PeriodicalId\":297027,\"journal\":{\"name\":\"2013 Sixth International Symposium on Computational Intelligence and Design\",\"volume\":\"2 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-10-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 Sixth International Symposium on Computational Intelligence and Design\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISCID.2013.175\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 Sixth International Symposium on Computational Intelligence and Design","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISCID.2013.175","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
3D Interactive Virtual Reality System Based on Wiimote Stereo Structure
Virtual Reality (VR) is a technology applies to computer environments that can simulate physical presence in the real world, as well as in imaginary worlds. In this paper we design and implement a 3D interactive virtual reality system which named Wiimote Stereo Structure (WSS) based on Wiimote control. First, we present a method of 3D positioning based on Wiimote stereo pair. Then stereo pair is created based on off-axis method by using OpenGL. Furthermore, to demonstrate the performance of the WIIMOTE Stereo Structure, we set up a 3D interactive system which can control the aircraft by using WSS.