基本游戏得分技巧

Noah Kellman
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引用次数: 0

摘要

第2章深入探讨了游戏计分基础的技术层面。读者将学习游戏作曲家如何使用水平重排序和垂直分层,以及循环和刺等技术来构建他们的分数。这些为游戏评分的基本方法对于任何游戏编曲师的工具集来说都是必不可少的,这一章给读者留下了直接进入游戏评分的必要知识。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Fundamental Game Scoring Techniques
Chapter 2 dives further into the technical side of game scoring fundamentals. The reader will learn how game composers structure their scores using techniques like horizontal resequencing and vertical layering, as well as looping and stingers. These fundamental methods of scoring games are essential to any game composer’s tool set, and this chapter leaves the reader with the necessary knowledge to jump right into game scoring.
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