简单扑克环境中的贝叶斯对手建模

Roderick J. S. Baker, P. Cowling
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引用次数: 19

摘要

在本文中,我们使用一个简单的扑克游戏来研究贝叶斯对手建模。对手被定义为四种不同的风格,并制定了击败每种风格的战术。通过分析每个对手过去的行动,并与行动相关的概率进行比较,我们便能够识别出最具挑战性的对手,并采用旨在对抗该玩家的策略。对手建模玩家在对抗非反应性玩家风格时表现出色,在与提前知道每个对手确切风格的玩家相比时也表现出色
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Bayesian Opponent Modeling in a Simple Poker Environment
In this paper, we use a simple poker game to investigate Bayesian opponent modeling. Opponents are defined in four distinctive styles, and tactics are developed which defeat each of the respective styles. By analyzing the past actions of each opponent, and comparing to action related probabilities, the most challenging opponent is identified, and the strategy employed is one that aims to counter that player. The opponent modeling player plays well against non-reactive player styles, and also performs well when compared to a player that knows the exact styles of each opponent in advance
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