{"title":"包含基于游戏引擎的流体模拟","authors":"Wenfeng Hu, Zhe Wang, X. Fan","doi":"10.1109/ICIS.2017.7960052","DOIUrl":null,"url":null,"abstract":"Ordinary Fluid Simulation focuses on the effects of the fluid surface, like seas, rivers and lakes, which is massive and unshakable. Few researches have devoted to simulate the phenomenon of fluid in containers, especially the behaviors of contained fluid being moved or tilted. This paper concentrates on dynamic simulation of fluid in containers. Based on Unity3D and Smoothed Particle Hydrodynamics (SPH), we proposes an interactive application, which demonstrates how to manipulate fluid in containers, such as shaking a cup of water, tilting and pouring water from one cup to another.","PeriodicalId":301467,"journal":{"name":"2017 IEEE/ACIS 16th International Conference on Computer and Information Science (ICIS)","volume":"44 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-05-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Contained fluid simulation based on game engine\",\"authors\":\"Wenfeng Hu, Zhe Wang, X. Fan\",\"doi\":\"10.1109/ICIS.2017.7960052\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Ordinary Fluid Simulation focuses on the effects of the fluid surface, like seas, rivers and lakes, which is massive and unshakable. Few researches have devoted to simulate the phenomenon of fluid in containers, especially the behaviors of contained fluid being moved or tilted. This paper concentrates on dynamic simulation of fluid in containers. Based on Unity3D and Smoothed Particle Hydrodynamics (SPH), we proposes an interactive application, which demonstrates how to manipulate fluid in containers, such as shaking a cup of water, tilting and pouring water from one cup to another.\",\"PeriodicalId\":301467,\"journal\":{\"name\":\"2017 IEEE/ACIS 16th International Conference on Computer and Information Science (ICIS)\",\"volume\":\"44 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-05-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2017 IEEE/ACIS 16th International Conference on Computer and Information Science (ICIS)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICIS.2017.7960052\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 IEEE/ACIS 16th International Conference on Computer and Information Science (ICIS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICIS.2017.7960052","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Ordinary Fluid Simulation focuses on the effects of the fluid surface, like seas, rivers and lakes, which is massive and unshakable. Few researches have devoted to simulate the phenomenon of fluid in containers, especially the behaviors of contained fluid being moved or tilted. This paper concentrates on dynamic simulation of fluid in containers. Based on Unity3D and Smoothed Particle Hydrodynamics (SPH), we proposes an interactive application, which demonstrates how to manipulate fluid in containers, such as shaking a cup of water, tilting and pouring water from one cup to another.