叙事的本体论表征:以故事和行动为例

R. Damiano, Antonio Lieto
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引用次数: 32

摘要

在本文中,我们描述了迷宫系统中包含的叙事本体论模型。该系统的目的是允许用户通过遵循其中包含的资源之间的叙述关系来探索数字档案。针对文化遗产应用,迷宫项目依赖于“文化原型”的概念,即包含原型故事和人物的核心代表,作为访问异构媒体对象档案的概念框架。特别是,我们描述了系统如何利用各种类型的本体论推理来让艺术品之间的叙事关系出现,并举例说明了系统如何利用这些关系为用户提供她或他在探索档案时熟悉的叙事概念框架。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Ontological Representations of Narratives: a Case Study on Stories and Actions
In this paper, we describe the narrative ontological model encompassed in the Labyrinth system. The aim of the system is to allow users to explore a digital archive by following the narrative relations among the resources contained in it. Targeted at cultural heritage applications, the Labyrinth project relies on the notion of "cultural archetype", i.e., a core representation encompassing archetypical stories and characters, exploited as a conceptual framework for the access to archives of heterogeneous media objects. In particular, we describe how the system leverages various types of ontological reasoning to let narrative relations emerge between artworks, and exemplify how these relations are exploited by the system to provide the user with a narrative conceptual framework she or he is familiar with in the exploration of the archive.
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