大型多人在线角色扮演游戏中机会和风险的新分类

Benjamin Sanders, Jims Marchang
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引用次数: 3

摘要

大型多人在线角色扮演游戏(MMORPG)的迅速发展为玩家提供了独特的、完全沉浸式的三维环境,他们可以在其中以无数种方式表达自己。玩家可以发展独特的技能,分享知识,以不同的身份探索和实验,并与志同道合的人建立联系。然而,有证据表明,这些机会伴随着许多风险,包括上瘾、脱敏和对个人信息隐私的威胁。本文在大型多人在线角色扮演游戏的特定背景下提出了一种新的机会和风险分类方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A novel taxonomy of opportunities and risks in massively multiplayer online role playing games
The explosion and rapid embrace of Massively Multiplayer Online Role Playing Games (MMORPG) has provided players with unique, fully immersive three dimensional environments in which they can express themselves in a myriad of ways. Players can develop unique skill sets, share knowledge, explore and experiment with various identities and network with like-minded individuals. Evidence suggests however, that these opportunities are accompanied with a number of risks including addiction, desensitisation and threats to the privacy of personal information. This paper presents a novel Taxonomy of opportunities and risks in the specific context of Massively Multiplayer Online Role Playing Games.
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