逃生椅:家具形状的装置艺术

Takeshi Oozu, Aki Yamada, Yuki Enzaki, Hiroo Iwata
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引用次数: 6

摘要

家具设备是具有家具外观和物理输入输出功能的设备。逃逸椅是一种与用户进行物理和动态交互的家具设备,让用户感知到他们的行为意图,并将家具拟人化。逃生椅与旁观者互动,试图远离附近的人。通过这样做,该设备试图让人无法坐在上面,并刺激他们对坐的感知。家具形状的装置的想法是从我以前的一个作品中延伸出来的,它使用家具作为输入机制。我展出了这把椅子,并观察了它与参观者的互动。它成功地让人们在互动中好奇,正如我计划的那样,让他们进一步追逐椅子,这表明了设备的新功能。在负载容忍度、检测延迟和故障方面存在一些挑战,对此我提出了改进建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Escaping chair: furniture-shaped device art
Furniture-device is the device having furniture appearance and physical input and output function. The Escaping Chair is a furniture-device having physical and dynamic interaction with a user to let them perceive the intent of their action and personify the furniture. The Escaping Chair interacts with the bystanders by trying to move away from nearby people. By doing this, the device tries to make the person fail to sit on it, and stimulates their perception about sitting. The idea of a furniture-shaped device was extended from one of my previous artworks, which used furniture as input mechanisms. I exhibited the chair and observed the interaction sit produced with exhibition visitors. It succeeded in making people wonder during the interaction, as I planned, and making them further chase the chair, which indicates a new capability of the device. There were some challenges regarding load tolerance, detection latency and failure, which I have proposed improvements for.
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