{"title":"《就业法案》和对初创企业融资的推动:一个回归不连续设计方法","authors":"C. Franco, G. Sampaio","doi":"10.2139/ssrn.2965071","DOIUrl":null,"url":null,"abstract":"Crowdfunding plataforms are becoming increasingly popular, allowing micro-entrepreneurs to raise money to fund projects in various categories. The present study aims to explorar the effects of the JOBS (Jumpstart Our Business Startups, JOBS) Act, which fostered the crowdfunding model by smoothing several securities regulations, on fundraising, attraction of backers and fundraising categories, seeking to identify if there has been a change in the backer profile for the crowdfunding market, especially in the Kickstarter.com platform. The empirical analysis used a Regression Discontinuity Design model. The discontinuity lies in verifying the incentive provided by the increase in the number of backers and the volume of fundraising after the Act came into effect. When assessing the results, it could be noticed that the Act affected fundraising levels for start-up projects in 75%. In a similar way, it affected the number of backers in 59%. In order to test model specification, robustness tests were performed by fundraising category. The Design, Video Games and Technology categories presented both positive and significant results and reinforced the title of capital increase. There was an increase of US$ 22,599 in the coefficient, which represents a variation of 106% in relation to the average for the Design category. For the Video Games category, the increase was of US$ 42,523, or a variation of 222% in relation to the average. For the Technology category, it was observed that the effect generates an increase of US$ 52,733, or a variation of 174% in relation to the average. Looking at project quality and how it might attract backers, results for successful and unsuccessful projects and for average fundraising were estimated. The results indicate a significative increase in fundraising for successful projects and that they also present evidence on a higher fundraising average. The growth of the crowdfunding movement associated with the JOBS Act brought more institutional and legal security to micro-entrepreneurs, backers and users of crowdfunding platforms, demonstrating a positive effect for projects hosted on the Kickstarter.com platform, boosting their volume of fundraising.","PeriodicalId":409712,"journal":{"name":"ERPN: Entrepreneurs (Finance) (Topic)","volume":"11 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"The JOBS Act and the Boost for Start-Up Fundraising: A Regression Discontinuity Design Approach\",\"authors\":\"C. Franco, G. Sampaio\",\"doi\":\"10.2139/ssrn.2965071\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Crowdfunding plataforms are becoming increasingly popular, allowing micro-entrepreneurs to raise money to fund projects in various categories. The present study aims to explorar the effects of the JOBS (Jumpstart Our Business Startups, JOBS) Act, which fostered the crowdfunding model by smoothing several securities regulations, on fundraising, attraction of backers and fundraising categories, seeking to identify if there has been a change in the backer profile for the crowdfunding market, especially in the Kickstarter.com platform. The empirical analysis used a Regression Discontinuity Design model. The discontinuity lies in verifying the incentive provided by the increase in the number of backers and the volume of fundraising after the Act came into effect. When assessing the results, it could be noticed that the Act affected fundraising levels for start-up projects in 75%. In a similar way, it affected the number of backers in 59%. In order to test model specification, robustness tests were performed by fundraising category. The Design, Video Games and Technology categories presented both positive and significant results and reinforced the title of capital increase. There was an increase of US$ 22,599 in the coefficient, which represents a variation of 106% in relation to the average for the Design category. For the Video Games category, the increase was of US$ 42,523, or a variation of 222% in relation to the average. For the Technology category, it was observed that the effect generates an increase of US$ 52,733, or a variation of 174% in relation to the average. Looking at project quality and how it might attract backers, results for successful and unsuccessful projects and for average fundraising were estimated. The results indicate a significative increase in fundraising for successful projects and that they also present evidence on a higher fundraising average. The growth of the crowdfunding movement associated with the JOBS Act brought more institutional and legal security to micro-entrepreneurs, backers and users of crowdfunding platforms, demonstrating a positive effect for projects hosted on the Kickstarter.com platform, boosting their volume of fundraising.\",\"PeriodicalId\":409712,\"journal\":{\"name\":\"ERPN: Entrepreneurs (Finance) (Topic)\",\"volume\":\"11 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-03-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ERPN: Entrepreneurs (Finance) (Topic)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.2139/ssrn.2965071\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ERPN: Entrepreneurs (Finance) (Topic)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2139/ssrn.2965071","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
众筹平台正变得越来越受欢迎,允许微型企业家筹集资金,为各种类别的项目提供资金。本研究旨在探讨JOBS (Jumpstart Our Business Startups, JOBS)法案对众筹模式的影响,该法案通过简化几项证券法规,在筹款、吸引支持者和筹款类别方面促进了众筹模式的发展,试图确定众筹市场的支持者形象是否发生了变化,特别是在Kickstarter.com平台上。实证分析采用回归不连续设计模型。不连续性在于验证法案生效后,支持者数量和筹资额的增加所提供的激励。在评估结果时,可以注意到该法案影响了75%的初创项目的筹资水平。同样,它影响了59%的支持者数量。为了检验模型的规范,采用筹资类别进行稳健性检验。设计,电子游戏和技术类别均呈现出积极且显著的结果,并强化了资本增长的标题。该系数增加了22,599美元,与设计类的平均值相比,变化幅度为106%。在电子游戏类别中,增长了42,523美元,与平均水平相比变化了222%。据观察,对于技术类别,这种影响产生了52,733美元的增长,与平均水平相比变化了174%。根据项目质量及其吸引支持者的方式,对成功和不成功项目的结果以及平均筹资情况进行了估计。结果表明,成功项目的筹资显著增加,而且它们也提供了更高的筹资平均水平的证据。与JOBS法案相关的众筹运动的发展为微企业家、众筹平台的支持者和用户带来了更多的制度和法律保障,对kickstarter平台上的项目产生了积极的影响,提高了他们的筹资额。
The JOBS Act and the Boost for Start-Up Fundraising: A Regression Discontinuity Design Approach
Crowdfunding plataforms are becoming increasingly popular, allowing micro-entrepreneurs to raise money to fund projects in various categories. The present study aims to explorar the effects of the JOBS (Jumpstart Our Business Startups, JOBS) Act, which fostered the crowdfunding model by smoothing several securities regulations, on fundraising, attraction of backers and fundraising categories, seeking to identify if there has been a change in the backer profile for the crowdfunding market, especially in the Kickstarter.com platform. The empirical analysis used a Regression Discontinuity Design model. The discontinuity lies in verifying the incentive provided by the increase in the number of backers and the volume of fundraising after the Act came into effect. When assessing the results, it could be noticed that the Act affected fundraising levels for start-up projects in 75%. In a similar way, it affected the number of backers in 59%. In order to test model specification, robustness tests were performed by fundraising category. The Design, Video Games and Technology categories presented both positive and significant results and reinforced the title of capital increase. There was an increase of US$ 22,599 in the coefficient, which represents a variation of 106% in relation to the average for the Design category. For the Video Games category, the increase was of US$ 42,523, or a variation of 222% in relation to the average. For the Technology category, it was observed that the effect generates an increase of US$ 52,733, or a variation of 174% in relation to the average. Looking at project quality and how it might attract backers, results for successful and unsuccessful projects and for average fundraising were estimated. The results indicate a significative increase in fundraising for successful projects and that they also present evidence on a higher fundraising average. The growth of the crowdfunding movement associated with the JOBS Act brought more institutional and legal security to micro-entrepreneurs, backers and users of crowdfunding platforms, demonstrating a positive effect for projects hosted on the Kickstarter.com platform, boosting their volume of fundraising.