面向基于目标的架构设计,从演示中学习行为的高级表示

Benjamin Fonooni, T. Hellström, Lars-Erik Janlert
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引用次数: 7

摘要

本文简要概述了设计从演示中学习的认知架构所面临的挑战。通过研究一些相关体系结构的特性和功能,我们提出了一个特别适合于顺序学习行为的高级表示的模块化体系结构。我们致力于设计和实现基于目标的模仿学习,不仅允许机器人学习执行特定行为的必要条件,而且还可以理解导师的意图并相应地复制相同的行为。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Towards goal based architecture design for learning high-level representation of behaviors from demonstration
This paper gives a brief overview of challenges in designing cognitive architectures for Learning from Demonstration. By investigating features and functionality of some related architectures, we propose a modular architecture particularly suited for sequential learning high-level representations of behaviors. We head towards designing and implementing goal based imitation learning that not only allows the robot to learn necessary conditions for executing particular behaviors, but also to understand the intents of the tutor and reproduce the same behaviors accordingly.
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