狗狗编程语言

Salman Ahmad, S. Kamvar
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引用次数: 2

摘要

今天,大多数流行的软件应用程序部署在云中,与许多用户交互,并在从Web浏览器到移动操作系统的多个平台上运行。虽然这些应用程序为用户带来了许多好处,但构建它们也带来了许多挑战:手动管理异步用户操作之间的状态,为每个所需的客户端平台创建和维护单独的代码库,以及优雅地扩展以处理大量并发用户。Dog是一种新的编程语言,它通过独特的运行时模型为这些挑战和其他挑战提供了解决方案,该模型允许开发人员将可扩展的跨客户端应用程序建模为命令式控制流,从而简化了许多开发任务。在本文中,我们描述了Dog的关键特性,并通过几个应用程序展示了它的实用性,这些应用程序用现有的语言编写是困难和耗时的,但用Dog编写起来很简单,很容易,只需几行代码。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The dog programming language
Today, most popular software applications are deployed in the cloud, interact with many users, and run on multiple platforms from Web browsers to mobile operating systems. While these applications confer a number of benefits to their users, building them brings many challenges: manually managing state between asynchronous user actions, creating and maintaining separate code bases for each desired client platform and gracefully scaling to handle a large number of concurrent users. Dog is a new programming language that provides a solution to these challenges and others through a unique runtime model that allows developers to model scalable cross-client applications as an imperative control-flow --- simplifying many development tasks. In this paper we describe the key features of Dog and show its utility through several applications that are difficult and time-consuming to write in existing languages, but are simple and easily written in Dog in a few lines of code.
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