运动分类学文献综述与分析

L. Prinz, Tintu Mathew, Simon Klüber, B. Weyers
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引用次数: 6

摘要

在沉浸式虚拟环境中,移动允许用户改变他们在虚拟世界中的观点,这是最常见的任务之一。运动分类学可以描述运动技术之间的关系,从而代表了一种共同的理解,形成了许多研究和出版物的支柱,并可以增加研究的可比性。因此,对于VR研究人员、开发人员和设计师来说,有必要对以前的分类研究进行概述,包括好处、缺点和可能的研究差距。目前的文献综述侧重于运动技术而不是运动分类。因此,需要对许多出版物进行耗时的搜索,评估和比较才能获得这样的概述。我们目前的设计进行了系统的文献综述检查运动技术的分类。此外,我们还介绍了初步结果,包括概述了介绍运动分类、它们之间的关系和影响的出版物。我们的目标是为潜在的分类提供参考,以支持运动分类的选择,并洞察研究领域的演变,以帮助设计新的运动分类。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An Overview and Analysis of Publications on Locomotion Taxonomies
In immersive virtual environments, locomotion allows users to change their viewpoint in the virtual world and is one of the most common tasks. Locomotion taxonomies can describe relationships between the locomotion techniques and thus represent a common understanding, form the backbone of many studies and publications, and can increase the comparability of studies. Therefore, it is relevant for VR researchers, developers, and designers to get an overview of previous research on taxonomies including benefits, drawbacks, and possible research gaps. Current literature reviews focus on locomotion techniques instead of locomotion taxonomies. Thus, a time-consuming search, evaluation and comparison of many publications is required to get such an overview. We present the design of a currently performed systematic literature review examining taxonomies of locomotion techniques. In addition, we present initial results including an overview of publications introducing locomotion taxonomies, their relationships, and impact. We aim to provide a reference to potential taxonomies to support the choice of a locomotion taxonomy and insights into the research field evolution to aid the design of novel locomotion taxonomies.
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