关于曲面的边缘检测

Michael Kolomenkin, I. Shimshoni, A. Tal
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引用次数: 72

摘要

图像的边缘检测从早期开始就是计算机视觉的一个基本问题。另一方面,表面上的边缘检测受到的关注较少。表面上最常见的边缘是脊和谷,用于处理计算机视觉中的范围图像,以及计算机图形学中的非照片逼真渲染。我们提出了一种新的曲面边,称为浮雕边。直观地,表面可以看作是一个未知的光滑流形,在其上放置一个局部高度图像。浮雕边缘是这个局部图像的边缘。我们展示了如何通过拟合表面的局部边缘模型,从局部微分几何表面属性计算这些边缘。我们还展示了如何在边缘检测过程中大致近似和利用底层流形和局部图像。最后但并非最不重要的是,我们展示浮雕边缘在考古文物插图中的应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
On edge detection on surfaces
Edge detection in images has been a fundamental problem in computer vision from its early days. Edge detection on surfaces, on the other hand, has received much less attention. The most common edges on surfaces are ridges and valleys, used for processing range images in computer vision, as well as for non-photo realistic rendering in computer graphics. We propose a new type of edges on surfaces, termed relief edges. Intuitively, the surface can be considered as an unknown smooth manifold, on top of which a local height image is placed. Relief edges are the edges of this local image. We show how to compute these edges from the local differential geometric surface properties, by fitting a local edge model to the surface. We also show how the underlying manifold and the local images can be roughly approximated and exploited in the edge detection process. Last but not least, we demonstrate the application of relief edges to artifact illustration in archaeology.
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