{"title":"虚拟现实和物理现实之间跨现实交互的移动显示器","authors":"Robbe Cools, A. Simeone","doi":"10.1145/3490632.3497838","DOIUrl":null,"url":null,"abstract":"We present two use cases of mobile displays in cross-reality interactions between users immersed in Virtual Reality (VR) and users present in the Physical Reality (PR) by using the mobile display to show select artefacts of interest. The first use case is the “Substitutional Display” where a display serves as a passive haptic for an artefact. Both VR and PR users can then move the artefact by physically moving the display. The second use case is a “Virtual Artefact Handover” which allows the VR user to pass artefacts onto the PR user’s display. We envision this handover as a natural interaction where the VR user moves the artefact onto a virtual proxy of the display the PR user is holding, after which the artefact is displayed for the PR user to see.","PeriodicalId":158762,"journal":{"name":"Proceedings of the 20th International Conference on Mobile and Ubiquitous Multimedia","volume":"8 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-05-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Mobile Displays for Cross-Reality Interactions between Virtual and Physical Realities\",\"authors\":\"Robbe Cools, A. Simeone\",\"doi\":\"10.1145/3490632.3497838\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We present two use cases of mobile displays in cross-reality interactions between users immersed in Virtual Reality (VR) and users present in the Physical Reality (PR) by using the mobile display to show select artefacts of interest. The first use case is the “Substitutional Display” where a display serves as a passive haptic for an artefact. Both VR and PR users can then move the artefact by physically moving the display. The second use case is a “Virtual Artefact Handover” which allows the VR user to pass artefacts onto the PR user’s display. We envision this handover as a natural interaction where the VR user moves the artefact onto a virtual proxy of the display the PR user is holding, after which the artefact is displayed for the PR user to see.\",\"PeriodicalId\":158762,\"journal\":{\"name\":\"Proceedings of the 20th International Conference on Mobile and Ubiquitous Multimedia\",\"volume\":\"8 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-05-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 20th International Conference on Mobile and Ubiquitous Multimedia\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3490632.3497838\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 20th International Conference on Mobile and Ubiquitous Multimedia","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3490632.3497838","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Mobile Displays for Cross-Reality Interactions between Virtual and Physical Realities
We present two use cases of mobile displays in cross-reality interactions between users immersed in Virtual Reality (VR) and users present in the Physical Reality (PR) by using the mobile display to show select artefacts of interest. The first use case is the “Substitutional Display” where a display serves as a passive haptic for an artefact. Both VR and PR users can then move the artefact by physically moving the display. The second use case is a “Virtual Artefact Handover” which allows the VR user to pass artefacts onto the PR user’s display. We envision this handover as a natural interaction where the VR user moves the artefact onto a virtual proxy of the display the PR user is holding, after which the artefact is displayed for the PR user to see.