协作约束:用于协作3D操作的UI

Naëm Baron
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引用次数: 4

摘要

虚拟环境(ve)中的协作非常重要,因为它提供了与这些环境交互和在这些环境中交互的新视角。我们提出了一种针对多用户场景设计的3D操作方法,利用所有用户可用的扩展信息。ColCo (collaborativeeconconstraint)是一种通过3D用户界面(UI)执行规范3D操作的简单方法。它主要研究基于约束定义的虚拟环境中的协作任务。通过使用易于理解的同步机制和视觉反馈,尽可能减少通信需求。在本文中,我们详细介绍了ColCo的概念,并通过一个测试装置演示了它的应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
CollaborativeConstraint: UI for collaborative 3D manipulation operations
Collaboration in virtual environments (VEs) is important as it offers a new perspective on interactions with and within these environments. We propose a 3D manipulation method designed for a multi-user scenario, taking advantage of the extended information available to all users. CollaborativeConstraint (ColCo) is a simple method to perform canonical 3D manipulation operations by mean of a 3D user interface (UI). It is focused on collaborative tasks in virtual environments based on constraints definition. The communication needs are reduced as much as possible by using easy to understand synchronization mechanism and visual feedbacks. In this paper we present the ColCo concept in detail and demonstrate its application with a test setup.
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