虚拟社区和用户参与

Ruochen Liao
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引用次数: 0

摘要

信息系统是人类社会在数字世界中的延伸。技术在很大程度上是由使用它的人来定义的,随着个人电脑在我们日常生活中的普及,这一启示迅速增长。信息系统早已超越了点对点通信工具的功能,成为一个充满活力的社交平台,承载着个人用户创造的内容,促进了大群体之间复杂的社会互动。用户塑造和塑造这一过程以定制其虚拟体验的能力也会影响其他用户[1,2]。当代群体研究的一个基本假设是,个体的态度和行为受到群体背景影响的影响,即使其他成员可能不在场[3]。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual Communities and User Participation
Information system is the extension of human society in the digital world. Technology is largely defined by the person using it, and this revelation rapidly grew alongside with the proliferation of personal computers in our daily life. Information system has long exceeded the function as a point-to-point communication tool, and becomes a vibrant social platform that carries contents created by individual users and facilitates sophisticated social interactions between large groups of people. The ability for users to mold and shape this process to customize their virtual experience also affects other users [1, 2]. A fundamental assumption of contemporary group research is that individual attitudes and behavior is affected by group context influences, even though other members may not be physically present [3].
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