行走马在不同行走速度下在模拟器上产生感觉的动态模型

Chan-Soon Lim, Oh-Hun Kwon, Jeong-Yean Yang, Hyung‐Soon Park, D. Kwon
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引用次数: 1

摘要

为了克服在真马身上发生的挑战,开发了一个骑马模拟器。模拟器的目标是在有限的工作空间的各种情况下为用户提供真正的骑马感觉。本文的重点是在不同的步行速度下生成具有动态效果的各种轨迹。建立了一种基于双链无框轮的步行马动力学模型,并利用从真马身上获取的3d数据进行了修正。此外,还设计了通过和压缩后坐力模式的控制器,通过速度变化输入来帮助改变模型的行走速度。仿真结果表明,所提出的步行模型覆盖了实测数据的轨迹,且具有较大的变异性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A walking horse dynamic model for generating sensations on a simulator at various walking speeds
A horseback riding simulator is developed to overcome challenges occurring on real horses. The goal of the simulator is to provide a real horseback riding-like sensation to the user in various situations with limited workspace. This paper focuses on generating various trajectories at different walking speeds with dynamic effects. A walking horse dynamic model is purposed based on a two-linked rimless wheel and is modified with 3D-captured data from a real horse. A controller is also designed for passing and compression-recoil modes, aiding in changing the models walking speed using speed change input. A dynamics simulation is performed and results show that the suggested walking model covers trajectory with measured data and shows more variation.
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