使用增强现实技术在现实世界环境中进行实时可视化重建。

Tiago Araújo, B. Santos, Carlos G. R. Santos, B. Meiguins
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引用次数: 2

摘要

即使随着数字数据源的增长和对创建可视化的支持,以图表格式传播的许多信息仍然是静态的,无论是印刷的还是数字的。可视化组件的一些常见问题可以在图表设计中使用图表工具轻松纠正,但在现实世界中,主要是在印刷媒体中,这不是一项简单的任务。我们研究了一种使用增强现实技术在实时和现实世界环境中重建可视化的方法。我们提出了一个原型,与现实世界中从位图中提取的数据进行交互,并与可用性专家一起对其进行了评估。结果显示,用户对多个因素的满意度较高,主要是过滤器的使用情况和有价值的交互反馈。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Real-time visualization reconstruction in a real-world environment using Augmented Reality.
Even with the growth of digital data sources and support for creating visualizations, much information disseminated in chart format is still static, whether printed or digital. Some common problems of visualization components can be easily corrected on the chart design using a charting tool, but in the real world, mainly in the printed media, it is not a simple task. We investigate a method to reconstruct visualizations in real-time and in a real-world environment using Augmented Reality. We propose a prototype that interacts with extracted data from a bitmap chart in the real world, and we evaluated it with usability experts. The results show a high degree of satisfaction on many factors, mainly filter usage and valuable feedback about interaction.
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