智能桶:一个交互式界面,使感官整合

Oriana Arnone, Valerio Colombo, Giulia Cosentino, Fabiano Riccardi, E. Beccaluva, F. Garzotto
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引用次数: 0

摘要

在文献中,已经做了很多工作来调查集成虚拟和物理世界的可能优势,结合两者的优势并改善整体用户体验。设计了大量有形的用户界面,以促进认知技能、运动技能、社交技能或更具体的概念(如儿童的STEM概念)的发展。此外,由于数字系统提供的灵活性,它最近正在发展一个专门针对认知障碍患者的子研究领域。在这种情况下,沉浸式多感官环境作为学习和治疗方法的支持工具越来越受到关注。在本文中,我们提出了智能桶,一个集成到“Magika”的交互式界面,一个多感官系统;与专门从事认知障碍儿童治疗和教育的治疗师共同设计的结果。本文阐述了多步骤协同设计过程,用于产生这一想法,为他们的治疗活动提供量身定制的支持。最后,它强调了在Magika系统的多感官体验中添加新的可定制的有形交互的重要性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Smart buckets: an interactive interface enabling sensory integration
In literature a lot has been done to investigate the possible advantages of integrating the virtual and physical world, combining the benefits of both and improving the overall user experience. Plenty of tangible user interfaces were designed, to facilitate the development of cognitive skills, motor skills, social skills, or more concrete notions such as STEM concepts for children. Also, thanks to the flexibility provided by digital systems, it is recently growing a sub-research field that specifically addressed people with a cognitive disability. In this scenario, immersive multi-sensory environments are gaining more and more interest as a support tool for learning and therapeutic methods. In this paper, we present Smart Buckets, an interactive interface integrated into "Magika", a multi-sensory system; the result of co-design with therapists specialized in the treatment and education of children with a cognitive disability. The paper illustrates the multi-step co-design process used to produce this idea as a tailored support for their therapeutic activities. Finally, it highlights the importance of adding a new customizable tangible interaction combined within the multi-sensory experience of Magika system.
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