分布式交互应用的覆盖组播方案

Mikyung Kang, Yun-Seung Nam, Ji-Seung Nam
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引用次数: 1

摘要

近年来,互联网上的广播、互联网影院和互联网服务型服务日益增多。为提高网络性能以满足业务用户的需求而造成的瓶颈也有所增加,而容纳系统对多媒体性能需求的服务器容量却不能满足服务器规格。要在真实环境中提供IPTV、Teleconferencing、NetGames等分布式交互应用(DIAs)业务,需要大量的系统资源和网络带宽。分析结果表明,该方案可以减少组播路由树构建的网络开销,并使用最小的带宽进行数据传输。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An overlay multicast scheme for Distributed Interactive Applications
Recently broadcasts on the Internet, Internet movie theaters and the growing stream of service-oriented Internet services have increased. The bottleneck created to enhance network performance to meet the needs of service users has also increased, while accommodating the needs of the system for the performance of multimedia server capacity cannot meet the server specifications. To provide Distributed Interactive Applications (DIAs) such as IPTV, Teleconferencing and NetGames service in a real environment it is required to have a large amount of system resource and network bandwidth. Our analysis results show that proposed scheme can reduce the network overhead for the multicast routing tree construction and uses minimal bandwidth for data delivery.
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