用于实时投注的离线架构

Panu Hämäläinen, Marko Hännikäinen, T. Hämäläinen, Riku Soininen
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引用次数: 3

摘要

传统的投注系统不能在赛事期间实时投注,需要事先做出决定和准备。本文提出了一种新的实时投注体系结构。它处理了前期工作,并在正在进行的事件中实现了频繁的下注公告和放置。通过广播公告、时间戳和本地存储位置,并在活动结束后收集它们,实现了这种新颖的情况。在解决处理问题时,该体系结构需要可靠的加密和物理保护。目前,例如DVB和局域网技术为提供这项服务提供了潜在的平台。实现的局域网演示表明,用户界面必须简单,赌注不应该太频繁地宣布。它还表明,实时操作使博彩更加鼓舞人心。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Offline architecture for real-time betting
Traditional betting systems do not enable betting in real-time during an event and require decisions and preparations beforehand. In this paper a novel architecture for real-time betting is presented. It disposes of the up-front effort and enables frequent bet announcements and placements during an ongoing event. The novel situation is achieved by broadcasting announcements, time-stamping and storing the placements locally, and collecting them after the event has been finished. While solving the processing problems, the architecture requires reliable cryptographic and physical protection. Currently, e.g. DVB and LAN technologies offer potential platforms for providing the service. The implemented LAN demonstrator has shown that user interfaces have to be simple and bets should not be announced too often. It has also shown that real-time operation makes betting more inspiring.
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