当图形位于任务区域之外时,对图形上下文的评估

C. M. Robertson, B. MacIntyre, B. Walker
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引用次数: 44

摘要

如何改进跟踪和显示技术以最大限度地减少配准误差是增强现实(AR)领域的一个研究课题。然而,对于用户理解增强的意图来说,完美的注册并不总是必要的。本文描述了一项实验的结果,以评估图形上下文在乐高积木放置任务中的效果,当图形位于任务区域之外时。比较了四种情况:完全注册AR;不记名基于“增大化现实”技术;一个平视显示器(HUD),其图形始终在视野中可见;以及一个图形并不总是在视野中可见的HUD。实验结果表明,注册AR优于非注册AR和HUD上显示的图形。结果还表明,与HUD相比,未注册的AR并没有提供任何显著的性能优势,但被评为干扰较小,并且可以防止未注册的图形弄乱任务空间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An evaluation of graphical context when the graphics are outside of the task area
An ongoing research problem in Augmented Reality (AR) is to improve tracking and display technology in order to minimize registration errors. However, perfect registration is not always necessary for users to understand the intent of an augmentation. This paper describes the results of an experiment to evaluate the effects of graphical context in a Lego block placement task when the graphics are located outside of the task area. Four conditions were compared: fully registered AR; non-registered AR; a heads-up display (HUD) with the graphics always visible in the field of view; and a HUD with the graphics not always visible in the field of view. The results of this experiment indicated that registered AR outperforms both non-registered AR and graphics displayed on a HUD. The results also indicated that non-registered AR does not offer any significant performance advantages over a HUD, but is rated as less intrusive and can keep non-registered graphics from cluttering the task space.
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