COVID-Vision:一种虚拟现实体验,鼓励人们在公共场所保持社交距离

Danhua Zhang, M. Khadar, B. Schumacher, Madhava Raveendra, Sam Adeniyi, Fei Wu, Sahar A. Aseeri, Evan Suma Rosenberg
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引用次数: 0

摘要

保持社交距离是目前已知对抗新冠病毒快速扩散的最有效对策。该项目旨在通过模拟在杂货店购物的多用户虚拟现实体验,鼓励人们在共享公共空间中保持人际距离。虚拟环境由非玩家角色填充,这些角色可以在商店中导航,并且还支持多达20个以化身表示的并发实时用户。实时反馈是通过对物理接近度做出反应的动态视觉效果来实现的,并且还提供了比较性能指标,供用户在任务完成后进行反思。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
COVID-Vision: A Virtual Reality Experience to Encourage Mindfulness of Social Distancing in Public Spaces
Social distancing is currently the most effective known countermeasure against the rapid proliferation of the virus that causes COVID-19. This project aims to encourage mindfulness about maintaining interpersonal distance in shared public spaces through a multi-user virtual reality experience that simulates shopping in a grocery store. The virtual environment is populated with non-player characters that navigate through the store and also supports up to 20 concurrent live users represented as avatars. Real-time feedback is implemented using a dynamic visual effect that reacts to physical proximity, and comparative performance metrics are also provided for users to reflect on after the task is completed.
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