VLSI实现球体解码算法

A. Burg, M. Wenk, Martin Zellweger, M. Wegmueller, N. Felber, W. Fichtner
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引用次数: 38

摘要

最大似然检测是高性能多输入多输出(MIMO)通信系统的重要组成部分。虽然由于其优越的性能(就BER而言)而吸引人,但使用直接的详尽搜索的复杂性随着天线数量和调制方案的顺序呈指数增长。球面解码是一种很有前途的方法,可以在不影响性能的情况下显著降低平均解码复杂度。本文讨论了球体解码器的VLSI实现,并提出了第一个不影响误码率性能的算法实现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
VLSI implementation of the sphere decoding algorithm
Maximum likelihood detection is an essential part of high-performance multiple-input-multiple-output (MIMO) communication systems. While it is attractive due to its superior performance (in terms of BER) its complexity using a straightforward exhaustive search grows exponentially with the number of antennas and the order of the modulation scheme. Sphere decoding is a promising method to reduce the average decoding complexity significantly without compromising performance. This paper discusses the VLSI implementation of the sphere decoder and presents the first implementation of the algorithm that does not compromise BER performance.
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