无线自组织网络上的多路径多媒体传输案例

Yihan Li, S. Mao, S. Panwar
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引用次数: 29

摘要

实时多媒体传输有严格的带宽、延迟和丢失要求。在当前的无线自组织网络中支持这种应用是一个挑战。这种网络的特点是频繁的链路故障,以及拥塞。因此,当链路出现故障或拥塞时,数据包会被丢弃,从而导致接收质量降低。此外,当一个特定的服务器不可达时,实时多媒体服务可能不可用。在本文中,我们提出了在无线自组织网络中使用多路径传输进行实时多媒体服务的案例,它为上述问题提供了统一的解决方案。我们回顾了多路径多媒体传输的现有工作,并讨论了使用多路径传输进行实时多媒体传输的优点和相关问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The case for multipath multimedia transport over wireless ad hoc networks
Real-time multimedia transport has stringent bandwidth, delay, and loss requirements. Supporting this application in current wireless ad hoc networks is a challenge. Such networks are characterized with frequent link failures, as well as congestion. Consequently, data packets are dropped when a link fails or congestion occurs, resulting in low received quality. In addition, a realtime multimedia service may be unavailable when a particular server is unreachable. In this article, we make the case for using multipath transport for realtime multimedia services in wireless ad hoc networks, which provides a unified solution to the above problems. We review existing work on multipath multimedia transport, and discuss the advantages, as well as related issues, of using multipath transport for realtime multimedia transport.
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