Alexander W. Skaburskis, Roel Vertegaal, Jeffrey S. Shell
{"title":"aurammirror:对注意力的反射","authors":"Alexander W. Skaburskis, Roel Vertegaal, Jeffrey S. Shell","doi":"10.1145/968363.968385","DOIUrl":null,"url":null,"abstract":"As ubiquitous computing becomes more prevalent, greater consideration will have to be taken on how devices interrupt us and vie for our attention. This paper describes Auramirror, an interactive art piece that raises questions of how computers use our attention. By measuring attention and visualizing the results for the audience in real-time, Auramirror brings the subject matter to the forefront of the audience's consideration. Finally, some ways of using the Auramirror system to help in the design of attention sensitive devices are discussed.","PeriodicalId":127538,"journal":{"name":"Eye Tracking Research & Application","volume":"34 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2004-03-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":"{\"title\":\"Auramirror: reflections on attention\",\"authors\":\"Alexander W. Skaburskis, Roel Vertegaal, Jeffrey S. Shell\",\"doi\":\"10.1145/968363.968385\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"As ubiquitous computing becomes more prevalent, greater consideration will have to be taken on how devices interrupt us and vie for our attention. This paper describes Auramirror, an interactive art piece that raises questions of how computers use our attention. By measuring attention and visualizing the results for the audience in real-time, Auramirror brings the subject matter to the forefront of the audience's consideration. Finally, some ways of using the Auramirror system to help in the design of attention sensitive devices are discussed.\",\"PeriodicalId\":127538,\"journal\":{\"name\":\"Eye Tracking Research & Application\",\"volume\":\"34 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2004-03-22\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"7\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Eye Tracking Research & Application\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/968363.968385\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Eye Tracking Research & Application","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/968363.968385","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
As ubiquitous computing becomes more prevalent, greater consideration will have to be taken on how devices interrupt us and vie for our attention. This paper describes Auramirror, an interactive art piece that raises questions of how computers use our attention. By measuring attention and visualizing the results for the audience in real-time, Auramirror brings the subject matter to the forefront of the audience's consideration. Finally, some ways of using the Auramirror system to help in the design of attention sensitive devices are discussed.