{"title":"使用基本条的连通性压缩条纹三角形网格","authors":"Hao Huang, Fan Zhou","doi":"10.1109/ICIG.2007.76","DOIUrl":null,"url":null,"abstract":"This paper presents a new triangle meshes compression algorithm, which encodes connectivity information between vertex chains in the meshes that are already stripified. The algorithm builds up basic strips based on the vertex chains of the original strips at first. The information of redundant edges is implicit hence the only information need to encode is about absent edges. The proposed algorithm provides a new representation that is guaranteed to encode connectivity information of any meshes in less than 2 bits/T, and in 1.2 bits/T on average in the experiment results using FTSG. In the experiments, the method was proved to have good performance.","PeriodicalId":367106,"journal":{"name":"Fourth International Conference on Image and Graphics (ICIG 2007)","volume":"6 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2007-08-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Connectivity Compression for Stripified Triangle Meshes Using Basic Strips\",\"authors\":\"Hao Huang, Fan Zhou\",\"doi\":\"10.1109/ICIG.2007.76\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents a new triangle meshes compression algorithm, which encodes connectivity information between vertex chains in the meshes that are already stripified. The algorithm builds up basic strips based on the vertex chains of the original strips at first. The information of redundant edges is implicit hence the only information need to encode is about absent edges. The proposed algorithm provides a new representation that is guaranteed to encode connectivity information of any meshes in less than 2 bits/T, and in 1.2 bits/T on average in the experiment results using FTSG. In the experiments, the method was proved to have good performance.\",\"PeriodicalId\":367106,\"journal\":{\"name\":\"Fourth International Conference on Image and Graphics (ICIG 2007)\",\"volume\":\"6 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2007-08-22\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Fourth International Conference on Image and Graphics (ICIG 2007)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICIG.2007.76\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Fourth International Conference on Image and Graphics (ICIG 2007)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICIG.2007.76","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
摘要
本文提出了一种新的三角网格压缩算法,该算法对已经剥离的三角网格中顶点链之间的连通性信息进行编码。该算法首先基于原始条带的顶点链构建基本条带。冗余边的信息是隐式的,因此只需要编码关于不存在边的信息。该算法提供了一种新的表示,保证了在FTSG实验结果中,任何网格的连通性信息的编码速度小于2 bit /T,平均速度为1.2 bit /T。实验证明,该方法具有良好的性能。
Connectivity Compression for Stripified Triangle Meshes Using Basic Strips
This paper presents a new triangle meshes compression algorithm, which encodes connectivity information between vertex chains in the meshes that are already stripified. The algorithm builds up basic strips based on the vertex chains of the original strips at first. The information of redundant edges is implicit hence the only information need to encode is about absent edges. The proposed algorithm provides a new representation that is guaranteed to encode connectivity information of any meshes in less than 2 bits/T, and in 1.2 bits/T on average in the experiment results using FTSG. In the experiments, the method was proved to have good performance.