使用台式计算机集群构建高保真移动起重机模拟器的经验

Jiung-yao Huang, Hua-hseng Bai, Chi-fu Tai, C. Gau
{"title":"使用台式计算机集群构建高保真移动起重机模拟器的经验","authors":"Jiung-yao Huang, Hua-hseng Bai, Chi-fu Tai, C. Gau","doi":"10.1109/CDCS.2001.918737","DOIUrl":null,"url":null,"abstract":"The paper presents the technique and experience of building a high-fidelity visual interactive simulator on a cluster of desktop computers (COD). The COD is a fully distributed computation environment that is constructed by clustering several desktop computers to form a high-performance computation environment. The contributions of the paper include proposing a method to build a high-fidelity interactive visual simulator on a cluster of desktop computers. A distribution socket, called Communication Backbone (CB), is designed and implemented to achieve this goal. In addition, the proposed architecture is used to construct a mobile crane simulator for training. The result of the implemented simulator is also presented and discussed.","PeriodicalId":273489,"journal":{"name":"Proceedings 21st International Conference on Distributed Computing Systems Workshops","volume":"6 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2001-04-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Experience of building a high-fidelity mobile crane simulator with cluster of desktop computers\",\"authors\":\"Jiung-yao Huang, Hua-hseng Bai, Chi-fu Tai, C. Gau\",\"doi\":\"10.1109/CDCS.2001.918737\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The paper presents the technique and experience of building a high-fidelity visual interactive simulator on a cluster of desktop computers (COD). The COD is a fully distributed computation environment that is constructed by clustering several desktop computers to form a high-performance computation environment. The contributions of the paper include proposing a method to build a high-fidelity interactive visual simulator on a cluster of desktop computers. A distribution socket, called Communication Backbone (CB), is designed and implemented to achieve this goal. In addition, the proposed architecture is used to construct a mobile crane simulator for training. The result of the implemented simulator is also presented and discussed.\",\"PeriodicalId\":273489,\"journal\":{\"name\":\"Proceedings 21st International Conference on Distributed Computing Systems Workshops\",\"volume\":\"6 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2001-04-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings 21st International Conference on Distributed Computing Systems Workshops\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CDCS.2001.918737\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings 21st International Conference on Distributed Computing Systems Workshops","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CDCS.2001.918737","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

摘要

本文介绍了在桌面计算机集群(COD)上构建高保真视觉交互模拟器的技术和经验。COD是一种完全分布式的计算环境,它是由多台台式计算机集群构建而成的高性能计算环境。本文的贡献包括提出了一种在台式计算机集群上构建高保真交互式视觉模拟器的方法。一种称为通信主干(CB)的分发套接字被设计和实现来实现这一目标。此外,还利用所提出的体系结构构建了一个用于训练的移动式起重机模拟器。最后给出了仿真结果并进行了讨论。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Experience of building a high-fidelity mobile crane simulator with cluster of desktop computers
The paper presents the technique and experience of building a high-fidelity visual interactive simulator on a cluster of desktop computers (COD). The COD is a fully distributed computation environment that is constructed by clustering several desktop computers to form a high-performance computation environment. The contributions of the paper include proposing a method to build a high-fidelity interactive visual simulator on a cluster of desktop computers. A distribution socket, called Communication Backbone (CB), is designed and implemented to achieve this goal. In addition, the proposed architecture is used to construct a mobile crane simulator for training. The result of the implemented simulator is also presented and discussed.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信