为创意需求选择创意技术:利用创意工作坊对四种创意技术进行评估

Richard Berntsson-Svensson, Maryam Taghavianfar
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引用次数: 25

摘要

需求工程被认为是一个创造性的过程,在这个过程中,涉众共同为创新的和新颖的产品发现新的创造性的想法,这些想法最终被表达为需求。本文评估了四种不同的创造力技术,即名人堂,约束去除,头脑风暴和创意盒,使用与学生和行业从业者的创造力研讨会。来自两所大学的90名学生和来自六家公司的86名业界人士共举办了34个创意工作坊。这项研究的结果表明,到目前为止,头脑风暴能产生最多的想法,而名人堂能产生最多的创意。“创意盒”产生的创意最少,创意最少。最后,Hall of Fame是一种技术,它导致了大量的需求,这些需求被包含在产品的未来版本中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Selecting creativity techniques for creative requirements: An evaluation of four techniques using creativity workshops
Requirements engineering is recognized as a creative process where stakeholders jointly discover new creative ideas for innovative and novel products that eventually are expressed as requirements. This paper evaluates four different creativity techniques, namely Hall of Fame, Constraint Removal, Brainstorming, and Idea Box, using creativity workshops with students and industry practitioners. In total, 34 creativity workshops were conducted with 90 students from two universities, and 86 industrial practitioners from six companies. The results from this study indicate that Brainstorming can generate by far the most ideas, while Hall of Fame generates most creative ideas. Idea Box generates the least number of ideas, and the least number of creative ideas. Finally, Hall of Fame was the technique that led to the most number of requirements that was included in future releases of the products.
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