用户体验:超越装饰和可用性

Roxana M. Barbu
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引用次数: 0

摘要

用户体验(UX)的一个基本方法是可用性。从业者评估其产品的有效性和效率:用户能否完成给定的任务,他们能否轻松完成?然而,可用性只是用户体验的一个方面。本文将关注用户体验的主观、无形方面。它回顾了目前评估主观体验的方法,并提供了如何根据用户、团队和产品层次的需求调整这些方法的指导方针。此外,本文以数字健康应用程序为例,介绍了共享用户应用程序之旅的概念,并回顾了两者共同经历的主要阶段。它提供了在用户应用程序旅程的各个阶段评估主观体验的方法示例。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
User Experience: Beyond Decoration and Usability
A foundational method of User Experience (UX) is usability. Practitioners assess the effectiveness and efficiency of their product: can users complete a given task, and can they do so with ease? However, usability is only one facet of a user’s experience. This paper draws attention to the subjective, intangible aspects of user experience. It reviews current approaches to assess subjective experiences and provides guidelines on how one may tailor these approaches to needs at the levels of users, teams, and products. Additionally, using digital health apps as a case study, the paper introduces the concept of a shared user-app journey and reviews the main stages the two traverse together. It provides examples of approaches to evaluate subjective experience at various phases along the user-app journey.
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