VR头戴式显示器中内容畸变及视场的研究

H. Son, Hyoungjoon Jeon, Soon-chul Kwon
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引用次数: 2

摘要

最近,VR HMD(虚拟现实头戴式显示器)已被用于虚拟训练、娱乐、视觉治疗和验光。特别是,虚拟现实内容越来越多地用于视觉治疗和验光。因此,需要高质量的虚拟现实内容,如生活的自然视觉。因此,有必要根据VR头戴式显示器的光学特性对内容制作进行研究。本文的目的是根据图像失真率给出合适的视场。我们制作虚拟现实内容,并通过虚拟摄像机获得畸变图像。利用畸变后的图像计算畸变率。结果表明,虚拟现实内容的最佳视场为90 ~ 100°,失真最小。本研究结果有望应用于高品质内容的制作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Study on Distortion and Field of View of Contents in VR HMD
Recently, VR HMD (virtual reality head mounted display) has been utilized for virtual training, entertainment, vision therapy, and optometry. In particular, virtual reality contents are increasingly used for vision therapy and optometry. Accordingly, high-quality virtual reality contents such as a natural vision of life is required. Therefore, it is necessary to study the content production according to the optical characteristics of the VR HMD. The purpose of this paper is to suggest a proper FOV (field of view) of contents according to the distortion rate. We produced virtual reality contents and obtained distorted images by virtual camera. The distortion rate is calculated by using the distorted image. It is proved that the optimal FOV of the VR content with the minimum distortion is 90 ~ 100 °. The results of this study are expected to be applied to the production of high quality contents.
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