虚拟现实中对话想象中的语言学习:一种社会文化方法

Maryam Sadat Mirzaei, Qiang Zhang, Stef van der Struijk, T. Nishida
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引用次数: 7

摘要

本研究提出了一个虚拟现实平台,让语言学习者通过与同伴或人工智能代理(有限范围)的互动来练习目标语言(TL)并培养跨文化能力,其次是一个方案,让学习者通过透露他们的想法、推理、感受和期望来想象他们的对话。这个平台,虚拟现实对话设想(VRCE),使学习者能够充分分享上下文,身临其境的环境,在虚拟现实(VR)中模拟,通过在提议的主题上进行角色扮演进行自由对话。VRCE的目的是在对话过程中提供第一人称视角,在设想过程中提供第三人称视角,这样学习者就可以在每个阶段扮演参与者和元参与者的角色。在角色扮演复习的过程中,学习者在特定的时间点单独设想对话。然后,他们的设想与对话伙伴分享,以发现误解,从彼此的角度观察情况,并了解导致不同观点的社会文化线索。参与者的设想揭示了他们对共同情况的理解的有趣差异。研究结果表明,VRCE是促进学习者合作和培养跨文化能力的有效媒介。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Language learning through conversation envisioning in virtual reality: a sociocultural approach
This study proposes a virtual reality platform for language learners to practice a Target Language (TL) and develop cross-cultural competencies through interaction with peers or an AI-agent (limited scope), followed by a scheme for engaging learners to envision their conversations by disclosing their thoughts, reasoning, feelings, and expectations. This platform, Virtual Reality Conversation Envisioning (VRCE), enables the learners to fully share a contextual, immersive environment, simulated in Virtual Reality (VR), to have free conversations by performing role-plays on proposed topics. VRCE is designed to provide first person views during conversation and third person views during envisioning so that learners can take the role of participants and meta-participants at each phase. Learners envision the conversation individually at certain points during the role-play review. Their envisioning is then shared with their conversational partner to detect the misunderstandings, observe the situation from each other’s perspective, and to learn about sociocultural cues that led to the different viewpoints. Participants’ envisioning revealed interesting differences in their understanding of a shared situation. Findings showed that VRCE is an effective medium to raise learner collaboration and develop cross-cultural competencies.
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