分布式虚拟环境中的并行兴趣匹配方法

Elvis S. Liu, G. Theodoropoulos
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引用次数: 19

摘要

兴趣管理对于实时大规模分布式虚拟环境(DVEs)来说是必不可少的,它寻求过滤网络上无关的消息。现有的许多兴趣管理方案(如HLA DDM)都侧重于提供精确的消息过滤机制。然而,这导致了第二个问题:兴趣匹配过程的计算开销。如果兴趣匹配的CPU成本太高,它将不适合实时应用程序,例如多人在线游戏,因为运行时性能很重要。本文对现有兴趣匹配算法的性能进行了评价,提出了一种基于并行处理的兴趣匹配算法。期望新算法比现有算法具有更好的计算效率,并保持与现有算法相同的消息过滤精度。实验证据表明,我们的方法在实践中效果良好。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An Approach for Parallel Interest Matching in Distributed Virtual Environments
Interest management is essential for real-time large-scale distributed virtual environments (DVEs) which seeks to filter irrelevant messages on the network. Many existing interest management schemes such as HLA DDM focus on providing precise message filtering mechanisms. However, this leads to a second problem: the computational overhead of the interest matching process. If the CPU cost of interest matching is too high, it would be unsuitable for real-time applications such as multiplayer online games for which runtime performance is important. This paper evaluates the performance of existing interest matching algorithms and proposes a new algorithm based on parallel processing. The new algorithm is expected to have better computational efficiency than existing algorithms and maintain the same accuracy of message filtering as them. Experimental evidence shows that our approach works well in practice.
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