{"title":"3D视频技术的开发","authors":"T. Matsuyama","doi":"10.1109/ICKS.2004.10","DOIUrl":null,"url":null,"abstract":"3D video is not an artificial CG animation but a real 3D movie recording the full 3D shape, motion, and precise surface color & texture of real world objects. It enables us to observe real object behaviors from any viewpoints as well as to see pop-up 3D object images. We believe the exploitation of 3D video technologies will open up a new world of versatile cultural and social activities: visual communication, entertainment, training & learning, archiving, and so on. We give an overview of our research attainments so far obtained: (1) a PC cluster system with distributed active cameras for real-time 3D shape reconstruction, (2) a dynamic 3D mesh deformation method for obtaining accurate 3D object shape, (3) a texture mapping algorithm for high fidelity visualization, and (4) user friendly 3D video editing system.","PeriodicalId":185973,"journal":{"name":"International Conference on Informatics Research for Development of Knowledge Society Infrastructure, 2004. ICKS 2004.","volume":"39 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2004-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":"{\"title\":\"Exploitation of 3D video technologies\",\"authors\":\"T. Matsuyama\",\"doi\":\"10.1109/ICKS.2004.10\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"3D video is not an artificial CG animation but a real 3D movie recording the full 3D shape, motion, and precise surface color & texture of real world objects. It enables us to observe real object behaviors from any viewpoints as well as to see pop-up 3D object images. We believe the exploitation of 3D video technologies will open up a new world of versatile cultural and social activities: visual communication, entertainment, training & learning, archiving, and so on. We give an overview of our research attainments so far obtained: (1) a PC cluster system with distributed active cameras for real-time 3D shape reconstruction, (2) a dynamic 3D mesh deformation method for obtaining accurate 3D object shape, (3) a texture mapping algorithm for high fidelity visualization, and (4) user friendly 3D video editing system.\",\"PeriodicalId\":185973,\"journal\":{\"name\":\"International Conference on Informatics Research for Development of Knowledge Society Infrastructure, 2004. ICKS 2004.\",\"volume\":\"39 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2004-03-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"13\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Conference on Informatics Research for Development of Knowledge Society Infrastructure, 2004. ICKS 2004.\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICKS.2004.10\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Conference on Informatics Research for Development of Knowledge Society Infrastructure, 2004. ICKS 2004.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICKS.2004.10","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
3D video is not an artificial CG animation but a real 3D movie recording the full 3D shape, motion, and precise surface color & texture of real world objects. It enables us to observe real object behaviors from any viewpoints as well as to see pop-up 3D object images. We believe the exploitation of 3D video technologies will open up a new world of versatile cultural and social activities: visual communication, entertainment, training & learning, archiving, and so on. We give an overview of our research attainments so far obtained: (1) a PC cluster system with distributed active cameras for real-time 3D shape reconstruction, (2) a dynamic 3D mesh deformation method for obtaining accurate 3D object shape, (3) a texture mapping algorithm for high fidelity visualization, and (4) user friendly 3D video editing system.