实时生成交互式虚拟听觉环境

H. Lehnert
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引用次数: 2

摘要

虚拟听觉环境是指通过计算机模型创造听觉环境的过程(Lehnert & Blauert 1991)。这些人造环境被认为是自然的,它们创造了存在于另一个物理空间的印象。通过使这些环境具有互动性,可以大大提高远程临场感,也就是说,受试者可以在这样的环境中自然地移动和行动。为此,受试者的行为,即头部的旋转和平移,必须由计算机模型监控并作出反应。在欧洲ESPRIT研究项目SCATIS(空间协调听觉/触觉交互场景)的过程中,SCAT-LAB系统正在开发中,该系统为触觉和听觉模态生成交互式虚拟环境。本文介绍了SCAT-LAB听觉部分开发的一些设计要点。虽然是从一个特定的项目中获得的,但大多数结果被认为是相当通用的,用于用当今的技术创建交互式虚拟环境的任务。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Real-time generation of interactive virtual auditory environments
Virtual auditory environments refer to a procedure in which auditory environments are created by means of a computer model (Lehnert & Blauert 1991). These artificial environments are perceived as being natural and they create the impression of being present in another physical space. The sense of tele-presence can greatly be improved by making these environments interactive, that is, the subject is allowed to move and act naturally in such an environment. To this end the behaviour of the subject, namely the rotations and translations of the head, has to be monitored and reacted on by the computer model. In the course of the European ESPRIT research project SCATIS (Spatially Coordinated Auditory/Tactile Interactive Scenario) a system, the SCAT-LAB, is under development which generates interactive virtual environments for the tactile and the auditory modality. In this paper some of the design aspects for the development of the auditory part of the SCAT-LAB are presented. Although being taken from a specific project, most of the results are regarded as being quite general for the task of creating interactive virtual environments with today's technology.<>
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