一种面向无线网络的分布式路由算法的概率随机方案

Yang Qin, Chia Yui Lee
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引用次数: 3

摘要

由于移动主机在MANET中不断移动,网络拓扑结构变化频繁。这导致节点保存的路由信息很容易过时。在带宽有限的无线网络中,这些问题变得更加复杂。本文提出了一种概率随机路由算法来解决这一问题。本文提出的概率随机路由方案(PRS)具有一种路由发现特性,即当一个源需要寻找到一个目的地的路由路径时,它不会像大多数自组织路由算法那样在网络中大量地使用控制数据包。相反,源随机选择它的一个邻居发送路由请求包。算法中的操作被设计为生成少量的控制数据包。本文研究了在没有水淹的情况下寻找路径的成功率有多大的问题。我们的研究表明,只用一次尝试就能找到一条路径的成功率可以高达90%。通过仿真研究了所提出的PRS路由算法的网络性能,并与现有的按需路由协议、动态源路由协议(DSR)和区域路由协议(ZRP)进行了比较。我们的PRS简单,易于实现,同时产生更好的性能
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A probability random scheme of distributed routing algorithm for MANETS
Since the mobile hosts in a MANET keep moving, topological changes take place frequently in the network. This causes routing information kept by the nodes to get outdated easily. These problems become more complex in wireless networks, where bandwidth is limited. This paper proposes a probability random routing algorithm as a solution to this problem. The proposed algorithm, the probability random routing scheme (PRS), has a route discovery feature that when a source needs to find a routing path to a destination, it does not flood the network with control packets, which is an approach widely used in most of the ad hoc routing algorithms. Instead, the source randomly selects one of its neighbors to send out a route request packet. The operations in the algorithm are designed to generate a small number of control packets. The question that how much the successful rate is in finding a path without flooding has been studied in this paper. Our studies show that the successful rate in finding a path with only one attempt can be as high as 90%. Through simulations, we study the performance of the network using the proposed PRS routing algorithm, and compare with the well known on-demand routing protocol, dynamic source routing (DSR) and zone routing protocol (ZRP). Our PRS is simple and can be easily implemented while produces better performance
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