立体视觉和运动视差在移动头部跟踪环境中的意义

Paul Lubos, Dimitar Valkov
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引用次数: 0

摘要

尽管近年来3D电视和应用程序越来越受欢迎,但移动设备上的3D显示器却很少。随着低成本的头部跟踪解决方案和智能手机上的第一个用户界面的出现,问题出现了,通过运动视差产生的3D印象有多有效,以及是否有可能在没有双目立体提示的情况下实现可行的深度感知。由于运动视差和立体视觉可能被认为是最重要的深度线索,我们开发了一个实验,比较用户在使用和不使用立体视觉的情况下使用头部跟踪的深度感知。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The significance of stereopsis and motion parallax in mobile head tracking environments
Despite 3D TVs and applications gaining popularity in recent years, 3D displays on mobile devices are rare. With low-cost head tracking solutions and first user interfaces available on smartphones, the question arises how effective the 3D impression through motion-parallax is and whether it is possible to achieve viable depth perception without binocular stereo cues. As motion parallax and stereopsis may be considered the most important depth cues, we developed an experiment comparing the user's depth perception utilizing head tracking with and without stereopsis.
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