{"title":"探索数字电影的替代内容","authors":"Fitri N. Rahayu, T. Ebrahimi, A. Perkis","doi":"10.1109/VSMM.2010.5665948","DOIUrl":null,"url":null,"abstract":"Digital Cinema (D-Cinema) business is much more than feature films. Experimentation by showing programming other than feature films has been carried out since the early days of D-Cinema. Alternative content in Digital Cinema enables the cinema to become a multi-arts venue, attracting new and existing users by offering a range of vary products. We give an overview on this alternative content. Human factors issue—Quality of Experience (QoE), which is closely associated with the adoption of alternative content in D-Cinema, is also discussed.","PeriodicalId":348792,"journal":{"name":"2010 16th International Conference on Virtual Systems and Multimedia","volume":"34 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-12-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Exploring alternative content in Digital Cinema\",\"authors\":\"Fitri N. Rahayu, T. Ebrahimi, A. Perkis\",\"doi\":\"10.1109/VSMM.2010.5665948\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Digital Cinema (D-Cinema) business is much more than feature films. Experimentation by showing programming other than feature films has been carried out since the early days of D-Cinema. Alternative content in Digital Cinema enables the cinema to become a multi-arts venue, attracting new and existing users by offering a range of vary products. We give an overview on this alternative content. Human factors issue—Quality of Experience (QoE), which is closely associated with the adoption of alternative content in D-Cinema, is also discussed.\",\"PeriodicalId\":348792,\"journal\":{\"name\":\"2010 16th International Conference on Virtual Systems and Multimedia\",\"volume\":\"34 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2010-12-13\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2010 16th International Conference on Virtual Systems and Multimedia\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VSMM.2010.5665948\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 16th International Conference on Virtual Systems and Multimedia","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VSMM.2010.5665948","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Digital Cinema (D-Cinema) business is much more than feature films. Experimentation by showing programming other than feature films has been carried out since the early days of D-Cinema. Alternative content in Digital Cinema enables the cinema to become a multi-arts venue, attracting new and existing users by offering a range of vary products. We give an overview on this alternative content. Human factors issue—Quality of Experience (QoE), which is closely associated with the adoption of alternative content in D-Cinema, is also discussed.