为进化设计对象系统

K. Mätzel, W. Bischofberger
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引用次数: 11

摘要

首先,我们概述了对象系统进化的几种方法,并讨论了它们使系统更好地为预期进化做好准备的潜力。然后,我们将重点放在意想不到的进化上,其中我们发现对象耦合的灵活性是一个关键的系统属性。我们提出了对象耦合的主要问题和一组灵活的、面向设计的对象耦合机制。这些机制中的每一种都至少在对象耦合的一个关注点方面表现出相当大的灵活性。灵活的对象耦合机制引发了运行时失败的问题。因此,这些机制不应该在整个系统中广泛使用,而应该只在它们最有效的地方使用。我们介绍了滑移设计,这是一个小的概念框架,为灵活对象耦合机制的应用提供决策支持。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing object systems for evolution
First, we give an overview of several approaches to the evolution of object systems and discuss their potential to make a system better prepared for anticipated evolution. Then, we place our emphasis on unanticipated evolution where we find the flexibility of object coupling to be a crucial system property. We present the major concerns of object coupling and a set of flexible, design-oriented object coupling mechanisms. Each one of these mechanisms exhibits considerable flexibility regarding at least one of the concerns of object coupling. Flexible object coupling mechanisms raise the issue of run-time failures. Thus, these mechanisms should not be used extensively throughout the entire system, but only where they can be most effective. We introduce Design for Slippage, a small conceptual framework providing decision support for the application of flexible object coupling mechanisms.
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