三种类型的恐怖游戏迷的心理益处

Coltan Scrivner, M. Andersen, uffe Schjødt, Mathias Clasen
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引用次数: 4

摘要

为什么人们会寻找恐怖的休闲活动,如恐怖电影和闹鬼的景点,这种经历对他们有什么好处吗?在这篇文章中,我们通过两个独立的研究来解决这些问题。在研究1中,我们询问了256名美国恐怖迷为什么喜欢恐怖,并确定了三种类型的恐怖迷,我们称之为“肾上腺素迷”、“白色拳手”和“黑色拳手”。在研究2中,我们收集了丹麦游客在鬼屋景点(n = 258)的数据,并通过识别相同的三种类型的恐怖粉丝来复制研究1的研究结果。此外,我们还发现,这三种类型的恐怖迷从恐怖体验中获得了不同的好处。肾上腺素成瘾者报告了即时享受,白色拳手报告了个人成长,而黑色拳手两者都报告了。这些结果表明,令人恐惧的休闲活动不仅仅是肾上腺素瘾君子和寻求刺激者的出口,而且恐怖的吸引力与它的潜在刺激个人成长的潜力一样多,因为它具有乐趣。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Psychological Benefits of Scary Play in Three Types of Horror Fans
Why do people seek out frightening leisure activities such as horror films and haunted attractions, and does the experience benefit them in any way? In this article, we address these questions through two separate studies. In Study 1, we asked American horror fans (n = 256) why they like horror and identified three overall types of horror fans which we term “Adrenaline Junkies,” “White Knucklers,” and “Dark Copers.” In Study 2, we collected data from Danish visitors at a haunted house attraction (n = 258) and replicated the findings from Study 1 by identifying the same three types of horror fans. Furthermore, we show that these three types of horror fans report distinct benefits from horror experiences. Adrenaline Junkies reported immediate enjoyment, White Knucklers reported personal growth, and Dark Copers reported both. These results suggest that frightening leisure activities are not just an outlet for Adrenaline Junkies and sensation-seekers, but that the allure of horror has as much to do with its potential as a stimulus for personal growth as it has with enjoyment.
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